import pygame as pg class home: mapp = pg.image.load('./img/maps/chambre.png') hb1 = pg.Rect(0,0,295,587) hb2 = pg.Rect(0,0,743,249) hb3 = pg.Rect(920,0,30,1000) hbmp = [hb1,hb2,hb3] obj = [["table_basse_rose",536,136,3,1,1],["armoire_verte",744,64,3,1],["lit_orange",292,244,3,1],["mur_de_ulo",0,0,4,1],["table_avec_chaise",560,408,3,0]] npc = [["test00",400,400,3,1,0,"randomv(fps,2,3,60,i)","DOWN",0,0,0]] music = './music/Gambas_town.mp3' fx = False ldz = [([pg.Rect(0,0,-1,1000)],None,"mapsw(maps.home,[500,300])")]